AI Insights · Timothy · April 2025
Top Slime Games on iOS in Israel: Q1 2025 Performance
Explore the performance trends of the top slime games on iOS in Israel during the first quarter of 2025, based on data from Sensor Tower.
In the first quarter of 2025, the slime game genre on iOS in Israel showed varied performance across different metrics such as downloads, revenue, and active users. Here's an overview of the top five slime games during this period, based on Sensor Tower data.
PlaySlime: Slime Simulator Game from Slime Simulator Studio experienced a consistent increase in weekly revenue, peaking at approximately $795 in mid-March. However, downloads showed a declining trend, starting from 674 in the first week of January to just over 200 by the end of March. Active users remained relatively stable, fluctuating slightly but generally around the 4K mark.
Super Big Slime: Black Hole 3D by Supercent, Inc. had minimal revenue with occasional spikes, such as $9 in mid-February. Downloads began at 283 in early January and decreased steadily to 36 by the end of the quarter. Active user numbers also declined from 947 to 502 over the same period.
Dramaton LTD's Super Slime Simulator saw minimal revenue generation, with a brief peak of $14 in mid-January. Downloads and active users followed a downward trend, with downloads starting at 149 and ending at 59, while active users decreased from 352 to 193.
My Talking Slimy: Slime Cat 3D by Pixeland LLC showed a varied revenue pattern, reaching up to $147 in late February. Downloads were sporadic, with a notable peak of 255 in mid-February before dropping to single digits by the end of March. Active users saw an increase to 365 in mid-February before settling at 220 by quarter's end.
Lastly, Slime Pet: ASMR Virtual Friend from Slime Joy Entertainment had a relatively stable revenue stream with a peak of $191 in early February. Downloads were minimal and ceased completely from mid-February onwards.
For more detailed insights and trends, visit Sensor Tower's platform.